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Nov 26, 2013 Anyways this mod adds factions, battles, events, hundreds of NPCs, lots of new bosses, interiors and more. The main idea for this mod is to show that the Mojave isn't a safe place to be. Fallout 3 had some intense raider camps and had raiders all over the map. It seemed that no matter where you went, Raiders or Super Mutants were there with you.
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Jackal gang members are members of the Jackals gang in the Mojave Wasteland in the year 2281. These low-level raiders are encountered relatively early in Fallout: New Vegas, appearing primarily in the area south of Goodsprings and west of Camp Searchlight.
- 4Interactions with the player character
Background
Main article: Jackals
The Jackals are one of the three raider gangs that originated from the inhabitants of Vault 15 (the others being the Vipers and the Khans). The Jackals are a very weak group of raiders in Fallout: New Vegas, having been reduced to a shadow of their former strength by the lawbringing forces of the New California Republic.
Characteristics
Most Jackal gang members are generally poorly equipped, with the majority of them being limited to low-level melee weapons such as knives or lead pipes. One or two Jackals in a group of 4-6 may carry a 10mm pistol or a Varmint rifle, and a Jackal may extremely rarely be equipped with a cowboy repeater. Their armor is likewise very poor, with most wearing either Wasteland outfits, Merc outfits, or (slightly less commonly) Leather armor. Occasionally, a Jackal Gang Member may be equipped with Metal armor. A low-level character can usually take them down with minimal hit-point loss, although a Jackal with metal armor can resist weak firearms (with a DT as high as 12, although any AP ammunition will negate the entire resistance) and pose a moderate threat.
Most groups of Jackal gang members are lead by a Jackal gang leader, who has slightly superior health and combat skills.
Jackals are hostile towards most other Mojave Wasteland inhabitants, including the player and even other raider groups such as the Powder Gangers and Vipers. They are mutually neutral towards giant mantises, which infest some of their hideouts such as the Nevada Highway Patrol station.
Locations
In their weakened state, the Jackals generally lack the resources to patrol the Mojave, and are usually only encountered at specific Jackal hideouts, most of which are in the southwest quadrant of the world map. Jackals can be found encamped at the Nevada Highway Patrol station south of Primm, the Nipton Road Pit Stop on the road to Nipton, occupying the Prospector's Den, and occupying Bradley's shack. Two can also be found in a sheet metal shack south of the Northern Passage at the northern perimeter of the city of New Vegas.
Interactions with the player character
Interactions overview
This character has no special interactions. |
Inventory
Apparel | Metal armor Wasteland outfit Leather armor Merc grunt outfit |
---|---|
Weapon | Cowboy repeater Varmint rifle 10mm pistol Lead pipe Knife |
Carried items | Pack of cigarettes Bobby pin Bottle caps Hammer Whet stone Wrench Leather belt Turpentine Coffee mug Duct tape |
Drops on death | empty |
Notes
- After installing the 1.3 patch on you console, Jackal gang members may carry grenade rifles at level 10 or above.
Appearances
Jackal gang members appear only in Fallout: New Vegas.
Mojave Raiders At Fallout New Vegas - Mods And Community
Gallery
Where Can I Find A Raider Blastmaster Helmet? - Fallout: New ...
- Jackal gang member attacking.
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